Now, I feel like I really HAVE to talk about this, being a blog about RPGs I think it's pretty mandatory.
Ok so, a lot of friends pointed me to this indie j-RPG game still in development called "Echoes of Eternia". The director of the game was raising money for it using Kickstarter which is a website used to raise money for various projects from arts to games.
I thought there was nothing wrong with it, I mean, donating a bit to show faith and interest in a game? Cool, it works. But then, I saw this "Echoes of Eternia" project and I realized that sometimes things are just WRONG in any way.
Here's for you the link to the game's Kickstarter
Echoes of Eternia
There you can see the "interview" with the so-called head developper Ryan Harmon. If that didn't gave you a feel of wrong, then, let's analize this game.
First of all, take a look at the in-game screenshots
This game is made with RPGMaker VX, a program that makes you create j-RPG style games...so...a guy is using a program, made by somebody else, using graphic and tilests already inside the program, no added coding, very little efforts...and he NEEDS 10.000$? For what?
I mean, wow, I didn't even know it was legal to sell your games made with RPGMaker, but, apperently it is if you actually bought the program licence (which is 60$) and you use the pre-installed RTP or custom graphic made by yourself...but take a look again at the pictures, the game is made TOTALLY with the pre-installed RTP library, what is the point in asking funds if you don't even try to add something different from all the others (and free to play) RPGMaker games?
Also, I think it'll be good to point out something else about the graphic.
Take a look here...
And now look here...
http://kiwinuptuo.deviantart.com/gallery/?offset=48#/d2fbhd1
Notice anything? Little hint...IT'S TOTALLY THE SAME!!!!
I mean, did he just cropped the grass down the tree? Are we serious? This is art steal, plain and simple!
In his update journal this guy never mention this artist.
http://www.kickstarter.com/projects/1465600975/echoes-of-eternia-a-modern-take-on-a-classic-desig/posts/212855
And on the other side, the artist never said that it's a sprite for the game...also, I mean...a sprite for a 2012 game, made in 2009??? No shit, you definitely failed here, Ryan...
Ok, enough with the graphic, let's talk about something else.
Stating the official description of the game, Echoes of Eternia has incredible features like...
- 30+ Hours of gameplay. ( Not including all Side-Quests )
- Active Turn Based Battle System. Ex: Final Fantasy
- Highly tactical Battle System. Focuses on player enhancements and Elemental weakness/resistances.
- No random encounters! All enemies will be present on screen and it is up to you to decide whether you fight them or not.
- Complex puzzle solving.
- Emotional and Compelling story line. ( Details coming soon )
- Gorgeous hand drawn battle sprites for Players and Enemies.
- Completely original soundtrack.
- Fully voice acted. ( Only in cutscenes, not for general text. )
- High Quality 32bit Goodness!
- PC exclusive. ( see FAQ section for more details )
Half of these aren't features but, whatever...
As a special thing this guy added for the donators who gives a lot of money, he give the possibility to add his own voice to the characters, to create a character on their own or even design a sub-quest or an event...what is the purpose of that??? Using inexperienced people to do some of the most important aspects of the game for free? No wait, after they paid you? That's not how GOOD games are made!
As a recap, what are we paying for?
Your Donation will be used to make Echoes of Eternia as best as possible. The money will be used to fund the Amazing art from Melissa Hui Wang who has done so much to help out this project and has made it so much better than it ever could have been without her. It will also fund an Original Soundtrack produced by Dream Orbit Music Corps, Animation by Josh Buchanan, and Legalities like Copyrights and Trademarks. Any extra funds generated will be used to produce higher quality content and ensure us that we have full creative freedom.
Basically, our money will be used to grant him some commissions from other guys and AFTER THAT, he could use the money for the actual game...nice job pal.
No, seriously, if the artist is in your team, why do you have to pay her for every single art? In fact, is she in your team actually, or you just want to squeeze pictures out of her?
Guys, I REALLY could go on, saying about what is wrong with it, but, I guess it's pretty useless, you just need to analize it to understand that a game that doesn't show any sign of work, doesn't need to be supported with money.
Now, don't get me wrong, I highly support indie developpers, they're part of the gaming future, but the real ones really put efforts in their products, starting from scraps to create good pieces of games.
This is just a preposterous mass of shame. This guy should be ashamed of himself, asking money for something he didn't, promising stuff that (I'm fairly certain about it) will never became real.
But hey, his goal was 10.000$ and looks like he already have almost 35.000$, so well, we'll soon be able to enjoy a really expensive RPGMaker VX game...or...not very soon, since the game is scheduled for release during Q1 of 2013...wow...
Meanwhile, I think I'll probably to play some Tales of Eternia...
Wait a sec...Tales of Eternia...Echoes of Eternia...Eternia...Eternia...
Nah, it's DEFINITELY a coincidence...